ANTAGONIST MECHANICS

Aleph-Null - He will start on CAM1 although he does not follow a specific path. He will most likely teleport to any camera (except CAM6, CAM7, and CAM8). Once he is at CAM3 and is about to leave CAM3, he will be outside your left door only being visible if you use the light, simply close the door, and he will go back to CAM1.

Zquear (He can change color btw) - He will also start on CAM1 and unlike Aleph-Null, he does follow a specific path. CAM1, CAM4, CAM5, and CAM6. Once he leaves CAM6 he will be outside your right door only being visible if you use the door light. Close the right door once he is there and he will eventually go back to CAM1.

Notebook - He will start on CAM4 then travel to your right door. Once he is on CAM6 he is one step away from killing you and you must close the right door fast. If you hear a clang it signifies he went back to CAM4.

Oxygen Atom (I know it makes no sense because its a literal oxygen atom attacking you) - He will occasionally be floating from anywhere in the office and once he is present, you must use the Deoxygenator to despawn him temporarily. Keep in mind that the Deoxygenator has limited power though. Alternately, if you drain the Deoxygenator while Oxygen Atom is not active, OA will use that opportunity to immediately kill you. Alternately, starting on night 3, he will fade in when he is present in your office.

Yelleye - He will actually start on CAM5 and eventually enter the hallway of CAM5 to go into the vent in CAM8. Once he leaves CAM8 he will be in the vent in your office and make a weird teleporting noise which signifies he is there. Once he is in the vent in your office, his pupil will be either red or yellow. If it is yellow, don't use your cameras. If it is red, use your cameras.

Icosall - He is usually on CAM7 and he will slowly make his way out of CAM7 when you don't watch him. Once he leaves CAM7 he will run down the left hallway which is CAM5 and you keep the left door closed until you hear a bonk.

Aleph-One - He will try to kill you in two ways, being at either of your doors or being visible in the vent. Listen for a weird teleporting noise and listen for which door it is coming from, which signifies he is at your door, then close the respective door and it will make him immediately leave. If you can't tell which door he is coming from, just close both doors and open them back up again. If you hear Yelleye's sound cue but lower, that means Aleph One is actually in the vent, and you need to flip up your monitor once he is present.

Idk if there will be a second game 

if even WANT to make it i will 

but im not making ANY promises whatsoever

Published 19 days ago
StatusReleased
PlatformsHTML5
AuthorZSulfii
GenreSurvival
Tags2D, Creepy, Point & Click

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